HTML5 Definition Complete, W3C Moves to Interoperability Testing and Performance
Written by W3C
Wednesday, 19 December 2012
First Draft of HTML 5.1 Offers Glimpse at Next Round of Standardization
17 December 2012 � The World Wide Web Consortium (W3C) published today the complete definition of the HTML5 and Canvas 2D specifications. Though not yet W3C standards, these specifications are
now feature complete, meaning businesses and developers have a stable
target for implementation and planning. HTML5 is the cornerstone of the
Open Web Platform, a full programming environment for cross-platform
applications with access to device capabilities; video and animations;
graphics; style, typography, and other tools for digital publishing;
extensive network capabilities; and more.
"The broader the reach of Web technology, the more our stakeholders
demand a stable standard," said W3C CEO Jeff Jaffe. "As of today,
businesses know what they can rely on for HTML5 in the coming years, and
what their customers will demand. Likewise, developers will know what
skills to cultivate to reach smart phones, cars, televisions, ebooks,
digital signs, and devices not yet known."
W3C also announced today the first draft of HTML 5.1 and Canvas 2D, Level 2,
an early view of the next round of standardization. The W3C community
continues to enhance existing HTML features and develop new ones,
including extensions to complement built-in HTML5 accessibility,
responsive images, and adaptive streaming.
From Leading-Edge Implementations to Broad HTML5 Interoperability in 2014
Recent advances in technology and a vibrant browser market have been
the source of significant innovation, much of which is now part of HTML5
and related technologies. In a recent Kendo UI survey of more than 4000
developers, 63 percent indicate that they are "actively developing with
HTML5." However, the same survey shows that "browser fragmentation"
remains an important developer concern, as it increases the cost and
complexity of using a technology.
To reduce browser fragmentation and extend implementations to the
full range of tools that consume and produce HTML, W3C now embarks on
the stage of W3C standardization devoted to interoperability and testing
(called "Candidate Recommendation").
During this stage, the W3C HTML Working Group will conduct a variety of activities to ensure that the specifications
may be implemented compatibly across browsers, authoring tools, email
clients, servers, content management systems, and other Web tools. The
group will analyze current HTML5 implementations, establish priorities
for test development, and work with the community to develop those
tests. The HTML Working Group has planned for this implementation phase to last into mid-2014, after which W3C
expects to publish the final HTML5 Recommendation, available
Royalty-Free to implementers under the W3C Patent Policy.
The HTML Working Group is not alone in its pursuit of success for HTML5 and the broader Open Web Platform. For example, the Web Performance Working Group �which today published two W3C Recommendations giving access to
performance metrics� is developing techniques to measure and enhance Web
application performance; they recently announced findings from a November Workshop.
The Web and TV Interest Group and the Core Mobile Web Community Group
have prioritized testing as a way to promote deployment to a growing set
of devices.
Acknowledgments
Many people in the W3C Membership, staff, and the wider community of
reviewers have contributed to the specifications published today.
W3C recognizes the work of Ian Hickson (Google), who has been the
editor of the HTML5 specification for nearly all of its history.
W3C appreciates the ongoing leadership of the HTML Working Group
co-Chairs Paul Cotton (Microsoft), Sam Ruby (IBM), and Maciej Stachowiak
(Apple). W3C also thanks the current editors who will help shepherd the specifications to W3C Recommendation.
W3C thanks all the organizations and individuals participating in the
HTML Working Group for the significant time and energy they have
invested, and for their ongoing commitment.
ACCESS is pleased to see this HTML5 Candidate
Recommendation. We think HTML5 is useful as a single approach to connect
servers and all client devices.
These are not only for Cloud, PC and Smart Phone but also for
Embedded Devices without any plugins. We implemented HTML5 technologies
to various embedded devices, and started a lot of services by it.
Furthermore, there will be many enhanced technologies defined in WGs,
these will be equipped on them, too, to realize leading-edge services.
ACCESS commits to continue to support W3C activities and to contribute
to the industry by Web Technologies.
Accessibility Foundation is excited about the
complete definition of HTML5 and Canvas 2D specifications. This stable
format of HTML5 offers great possibilities for improving accessibility
of web and mobile web applications, digital signs, ebooks and devices
not yet known for people with disabilities. We are very enthusiastic
about the HTML5 possibilities for improving web accessibility of video.
We applaud the great work done sofar by the experts involved in this
work and trust that accessibility for people with disabilities will
remain a cornerstone of the work to be done in the near future.
Eric Velleman, Advisory Committee Representative, Accessibility Foundation (Netherlands)
Adobe
The completion of the HTML5 and Canvas specifications is
an important milestone for developers and designers as it provides a
common foundation for browsers and other implementations. Web standards
are central to Adobe's Edge Tools & Services for authoring rich
interactive web media and animations, helping us deliver a more
predictable and reliable user experience for anyone creating content and
applications for the modern web. We congratulate the working group for
their efforts in advancing both specifications.
Danny Winokur, Vice President and General Manager, Adobe Interactive Development
Ayuntamiento de Zaragoza
Zaragoza's city council is fully committed to reaching
all citizens. For that reason, one of its lines of work consists on
offering its services independently of the platform used by the citizen.
We have recently started using HTML5, which allows to develop services
independent from the device while exploiting its characteristics.
Besides, eliminating the need to elaborate ad-hoc applications for each
platform results in higher efficiency and cost savings.
Mar�a Jes�s Fern�ndez Ruiz, Responsible management council of Zaragoza municipal website
Bistri
With HTML 5.0, developers can now easily create
multimedia web sites and manipulate contents like video, audio and
images without plugins. This standard will improve the user experience
and will simplify the developer's work.
Emmanuel Venisse, CTO, Bistri
Cocomore
As an agency for integrated communication, Cocomore is
keen on innovative standardized technology. The broad interoperability
of HTML5 facilitates our web developments especially for mobile apps. We
are proud to contribute our expertise to W3C. We are proud of being
part of this international leading-edge web community.
Dr. Hans-Ulrich von Freyberg, CEO, Cocomore AG
DFKI
DFKI congratulates W3C to the stabilization of HTML5. HTML5
is the major, now solid building block for creating the open web
platform of the future, to be used by everybody, on all devices and
within all mobile platforms. It will transform all parts of our live.
Using HTML5 as a basis, DFKI is excited to contribute to emerging areas
like Web and automotive, the Web of things and services, 3D internet and
the multilingual Web. HTML5 will transform daily life in cities and
bring industry to the next stage industry 4.0. We are also looking
forward to the next steps for the open web platform, addressing crucial
areas like security, mobile payment and personalization.
Reinhard Karger, Corporate Spokesperson, DFKI
Ebay / PayPal
With the advent of HTML 5, Web developers are now free to
create Web pages and applications that truly delight users. PayPal�s
experience using HTML 5 on our sites has allowed us to provide a
stronger experience for our customers with more flexibility than ever
before." said Daniel Austin, Principal Architect at PayPal, a long-time
member of the HTML working group and one of the authors of the previous
HTML specification. "We welcome this next step in the evolution of HTML
and look forward to participating in making the Web smarter, safer, and
faster for everyone.
Dr. Daniel Austin, Principal Architect, PayPal, Inc.
Facebook
HTML5 plays a fundamental role in making Facebook
accessible to the more than one billion people who use our products.
Building with the latest web technologies is how we are able to make our
experience available across more than 7,000 devices. Today's
announcement is an important milestone for the Open Web Platform.
Facebook is proud to contribute to this effort through involvement in
initiatives like the Coremob Community Group.
HTML5 is now a important part of the Web. But more
than that it is also a important part of Digital Publishing in ePub 3.0.
We are looking forward to see the impact of the HTML5 and its ecosystem
on all devices!
Mohamed ZERGAOUI, CTO, Innovimax
HTML5 est d�sormais une part capitale du
Web. Mais c'est aussi une part primordiale du Livre Num�rique dans ePub
3.0. Nous sommes impatients de voir l'impact de HTML5 et de son
�cosyst�me sur les tous les supports !
This release is a milestone for the evolution of HTML5.
The work done by W3C helps avoid fragmentation while stimulating
innovation and creating new opportunities for developers. This can lead
to exciting new experiences for consumers across a range of mobile
devices. As a contributing member to W3C Working Groups, steward of
webplatform.org, and leading participant in open source development,
Intel enthusiastically supports the publication of the complete
definition of the HTML5 and Canvas 2D specifications and we look forward
to our continued contributions.
Imad Sousou, director, Open Source Technology Center, Intel Corporation
IWA/HWG
As global leader association of Web professional we are
really excited about the HTML5 Candidate Rec because this will help our
members to have a most stable guideline for the development of
innovative and responsive web sites and web applications. We was
recently involved in HTML5 tour and we found that there is a lot of
interest in a stable version of this specification, expecially for
members that develop web sites for private and public companies. We will
support the specification, with also education and outreach for
members, and we hope that will be easly implemented by user agent
vendors with full accessibility support for people with disabilities.
Roberto Scano, W3C Advisory Committee Representative, International Webmasters Association (IWA/HWG)
Joshfire
HTML5 unleashes the power of the Web on all sorts of
devices and connected objects. Joshfire uses HTML5 and related Web
standards throughout its application Factory to create innovative
cross-device user experiences. As such, Joshfire is proud to support W3C
and welcomes the publication of HTML5 as a Candidate Recommendation.
Michel Levy-Proven�al, CEO, Joshfire
KDDI
With the spread of smartphones, we consider HTML5 as the
most promising application platform standards for realization of
OS-independent services. However, the unique advantage of HTML5, which
the other application platforms including OSs do not have, is
cooperation and dispersability. This will become the driving force of
the evolution of the future information system by promoting utilization
of diverse services and devices. KDDI also offers a variety of
smartphones to consumers. Through these terminals, we have already taken
on a role to provide an HTML5 platform to the public.
Satoru Takagi, KDDI CORPORATION
Lawrence Berkeley National Laboratory
HTML was born of the scientific community, and its
importance to worldwide communication both within that community and to
its myriad stakeholders is tremendous. As HTML5 and the Open Web
Platform mature, Lawrence Berkeley National Laboratory sees new
opportunities for facilitating open scientific collaboration,
communicating discoveries, expanding the use of scientific computing,
and bringing our tradition of teamwork to bear on the problems that
challenge our world.
Annette Greiner, W3C Advisory Committee Representative, Lawrence Berkeley National Laboratory
Microsoft
Microsoft is proud to have participated in the hard
work that has made HTML5 and Canvas 2D Candidate Recommendations, and
congratulates W3C on reaching this important milestone. We look forward
to working with the Web community to finalize these as W3C
Recommendations. Several Microsoft products have implemented these
emerging open Web standards to bring interoperability and maximum reach
across multiple devices. We're confident that HTML5 and Canvas 2D are
ready for wide adoption, and glad that the industry shares our
enthusiasm for HTML5.1 that will soon support better graphics and
streaming media in an open way.
Jean Paoli, President, Microsoft Open Technologies, Inc.
MoboTap / Dolphin
Dolphin is proud to be part of the Coremob Working Group
and contribute to the future of web standards. The completion of HTML5
Open Web Standards is essential and a big milestone for a much stronger
future of mobile web. We are committed to continue our support and
excited to make the mobile web more open for both developers and users.
Yongzhi Yang, CEO, MoboTap (maker of Dolphin Browser)
Newphoria Corporation
HTML5 will increasingly become crucial for IT
industry. This advance (becoming CR) will accelerate expansion of use of
web technologies in various industries. We are engaged in web-based
signage. We hope that HTML5 will be used much more widely in signage
industry.
Futomi Hatano, CTO, Newphoria Corporation
NTT Communications
It is great news that HTML5 has reached CR status. It means
almost all modern browsers will support HTML5 features themselves. This
will not only drive the movement of developing Web services based on
HTML5, but also lots of tools for HTML5 based site will also be deployed
in the market. Of course, this is the not the last step toward the goal
of building an Open Web Platform, but this is an important step.
Kensaku Komatsu, Research Engineer, NTT Communications
Opera Software
In 2003, when Opera started the spec that's now called
HTML5, we dreamed that the Web would be the ubiquitous platform instead
of the fragmented place it was then. Thanks to close co-operation with
many others - some of whom are competitors - W3C is cementing the role
of free, interoperable open standards at the heart of the world's
communications network. Vive le Web.
Lars Erik Bolstad, VP Core Technology, Opera Software
Profium
HTML5 represents to our customers the next stable
cross-platform technology for interactive applications which we will
support in our applications. Profium would like to thank those in and
outside of W3C who have contributed to the effort so far and paved the
way for the future Web.
Janne Saarela, CEO, Profium
Rakuten
The goal Rakuten has always pursued is to empower people
using our service, all over the world. Thanks to HTML5, we can achieve
this goal by creating device agnostic desktop and mobile web experiences
that are more intuitive and user friendly. From a development
perspective, HTML5 also provides a great opportunity to lower the costs,
and speed up time-to-market. We can concentrate on people, what they
want to do, and not on the device they are using. HTML5 makes it
possible.
Ishikawa Tomoya, Executive Officer, Rakuten Inc.
Research in Motion (RIM)
The BlackBerry platform continues to be a leader in support
of web standards and implementation of those standards. With a browser
built in HTML5 and one of the most robust HTML5 tool kits for developers
in the mobile space, web technologies are clearly fundamental to
BlackBerry 10. RIM is very pleased to see HTML5 advance to Candidate
Recommendation (CR) status at W3C, an important milestone for the entire
HTML5 eco-system. Congratulations W3C and to all those involved in
reaching this very important milestone.
George Staikos, Vice President - Web Technologies, Research In Motion (RIM)
Sencha
Sencha have been helping its community of two million
developers take advantage of HTML5 features as they emerge in modern
browsers via our tools and frameworks. We're extremely pleased to see
HTML5 standardization proceed at such a rapid pace. For developers that
want a standards-based long-lived platform, we believe that you simply
can't do better than rely on the web for your platform.
Michael Mullany, CEO, Sencha
Tomo-Digi
Thanks to W3C HTML Working Group members, public
contributors, and the W3C team for the effort necessary to move HTML5.0
and Canvas 2D into Candidate Recommendations. For the past few years,
HTML5 has been central in the development of Tomo-Digi solutions for
next-generation TV in Asian countries. The new candidate recommendations
will accelerate the deployment of HTML5 in broadcasting and among TV
devices and revolutionize the media market with the power of the Open
Web Platform.
At Touch5Mobile (T5M) innovation drives our passion
and the nexus of our passion is HTML5. T5M is 100% committed to HTML5
innovation and has been since its inception. Our team is fully committed
to contributing best practices and new findings that will help shape
HTML5 standardization. With the advances in HTML5 we are able to develop
familiar app-like experiences cross-platform hybrid apps for retailers
and their customers more cost effectively than native apps.
Scotty Moore, Founder Touch5Mobile
Zynga
At Zynga, we couldn't be more excited about the bright
future of HTML5 and its media-related connected specifications such as
Canvas, Web Audio and responsive images. HTML5 promises the potential to
bring instantly enjoyable fun experiences to more people than ever
before. Today marks an important milestone in making HTML5 a
general-purpose technology, including games. Games have almost aways
been a deciding factor for the success of a platform, and we look
forward to continue to work with the W3C on making the open web a better
place for games.
Paul Bakaus, W3C Advisory Committee Representative, Zynga
Hackday - Tips, Tricks, OpenData sources, and Developer Resources for Mobile Application Developers - Hackday events are becoming quite common, many local government
agencies embracing the format and opening the doors, and their data
vaults, to local developers, hackers, and those simply looking to mashup
some data. Read on for Tips, Open Data sources, Developer Tools, Mobile
Dev resources and more!
Using QR Codes to Deliver Maps Electronically - cartographers
are tapping into technology in the form of Quick Response Codes (QR
codes) to help promote, sell and deliver maps electronically. Ted
Florence discusses QR codes, what they are and how they are useful for
maps and map producers.
10 Resources To Help You Get Started Programming with Python-
There's no question that if you want a head start in your career as a
GIS Analyst, programmer, or other technology professional that Python
programming is a must. Just look around on twitter, follow some geo
hacks on Google +, check out the developer resources, and attend a
GeoGeek meetup of WhereCamp and you'll hear about python.
58% Use Location-based Apps Despite Privacy Concerns- A telephone poll of 1,000 Americans shows that many people are concerned
about geolocation, which uses data from a computer or mobile device to
identify a physical location
The Really Big List of Mapping, Geo location Mobile developer resources, APIs and Tools - The Mobile Ecosystem... no question that mobile is huge and
the opportunity for developers, in particular, geo developers! There's
loads of developer resources on the web so to help the developer,
here's a listing of just some of the fine dev resources, blogs,
toolsets and more to consider when developing or porting your app to a
smartphone or Tablet.
Mobile Technology Feature - Top 10 Business Apps for Android - Android has become one of the most popular mobile operating systems
in the world due to advanced software, competitive manufacturers, and an
app market that is filled with exciting and useful applications. Read
on for this fine Top 10 List compiled by tech writer, Blake Sanders
ArcGIS.com Mashup Tutorial with Flickr and Foursquare data-
Here's a simple "how to" tutorial on working with the free ArcGIS.com
to easily import KML or RSS data from Flickr and foursquare into ArcGIS
to create your own custom map mashup.
Most Users of Free Photo Apps Say Adding Cool Effects is Most Useful - Adding cool effects
to photos was rated as the most useful thing by more than halfof
consumers surveyed using free online photography services, according to
CatchFree a free
online service that helps people find the best free mobile and web applications
to perform useful tasks.
Flickr GPS Photo Tag Tip - Here's a tip for Flickr users who want to share their GPS information
with their photos. note, in order to do this you'll need to be
capturing photos using a GPS-enabled or GPS-aware camera (see you're
smartphone hardware settings to ensure that GPS or location sharing is
turned "ON)".
Social Location Directory
Do you have a location-aware application, social location service or other location-sensitive service that you'd like to share with us? Please browse this growing directory of Social location Services and feel free to leave a link to your favorite service! See the Directory HERE
Featured Events
Location Business Summit USA - The biggest meeting place for hands on knowledge and networking within
the mobile and location industry. Continuing on from the massive success
of last year’s events in Silicon Valley and Amsterdam, join the biggest
and best companies in the community at the most influential LBS focused
summit in the world. San Jose CA
Wavefront Summits - Wavefront Wireless Summits Week 2013 connects
technology solution providers with global business leaders to
accelerate ideas and market opportunities.
The Underground Guide To The iPhone:
The iPhone is – if I may say so – one of the greatest mobile
revolutions of the past decade. More and more, mobile phones seem to
materialize out of our wildest dreams. Because of the tight integration
of third-party applications, you can do nearly everything with your
device — be it gaming, working, fooling around, and of course phoning.